3.2. Project Task¶
3.2.1. Overview¶
In this project you will implement a non-optimizing compiler for subset of the LLVM IR language. The source language consists of a 64-bit, simplified subset of the LLVM IR that we call LLVMlite. The target language is X86lite as defined in X86lite Specification.
3.2.2. Getting Started¶
To get started, make a GitHub team, following the link on canvas. The
files of the project are described below. Those marked with *
are
the only ones you should need to modify while completing this
assignment.
README.md |
help about the main test harness |
Makefile |
basic make support for invoking ocamlbuild |
util/assert.ml(i) |
the assertion framework |
util/platform.ml |
OS platform-specific compilation support |
code/x86.ml |
the X86lite instruction representation from HW2 |
code/ll.ml |
the abstract syntax for LLVMlite |
code/lllexer.mll |
lexer for LLVMlite syntax |
code/llparser.mly |
parser generator for LLVMlite syntax |
code/llinterp.ml |
reference interpreter for the LLVMlite semantics |
code/gradedtests.ml |
graded test cases that we provide |
code/studenttests.ml |
|
code/driver.ml |
invoking the compiler pipeline |
code/backend.ml |
|
main/main.ml |
command-line interface |
llprograms/… |
example .ll programs used in testing |
cinterop.c |
C code for testing interoperability |
Note
Make sure that you have menhir
OCaml library installed. You
have it if you followed Software Prerequisites.
Note
When compiling the project, you might get some compiler warnings
about the use of the deprecated Pervasives
module. Don’t worry about them.
Note
You’ll need clang installed on your system. Test whether it is
installed on your system by running clang --version
. You should
have it if you followed Software Prerequisites.
3.2.3. Preliminary Steps¶
Skim through the rest of this web page to get a sense of what it contains.
Familiarise yourself with the information in the
README.md
, which explains the ways that you can run your compiler for testing purposes.Then take a look at
driver.ml
, particularly the code related toprocess_ll_file
to see how the backend code fits into the overall compilation pipeline. Then start working throughbackend.ml
, following the instructions below.
WARNING
This project is potentially very difficult to debug and may take you a while to understand. Get started early!
3.2.4. LLVM Lite Specification¶
The source language for this ‘backend’ part of the full compiler is a subset of the LLVM IR called LLVM Lite. You may find the LLVM Language Reference to be a useful resource for this project, though we are only concerned with a small portion of the full LLVM feature set.
The LLVMlite Specification describes the behavior of LLVM programs in terms of an abstract semantics that is not target specific. This semantics is intended to be faithful to the LLVM Language Reference.
3.2.5. Implementing the Compiler¶
The code we provide in backend.ml
is a minimal skeleton of the
basic structure of the compiler. To a first approximation, for each
part foo of the abstract syntax (such as prog
or fdecl
), there
is a corresponding compile_foo
function (i.e. compile_prog
or
compile_fdecl
). Most of these definitions have been left
unimplemented (and a few have been left out). Your job is to complete
this translation. Our reference solution is well under 350 lines of
documented code, so if your implementation is significantly longer
than this, you may wish to seek help.
The file backend.ml
contains additional hints and explanations
about the compilation strategy that we suggest you use.
We suggest that you stage the development of your compiler like this:
First get a minimal implementation of
compile_fdecl
working so that you can compile functions with empty bodies but varying numbers of input parameters. To do this, you’ll need to understand the System V AMD64 ABI calling conventions (see the end of the lecture on X86Lite and Wikipedia for an explanation), then understand the notion of alayout
and complete thearg_loc
function. At this point, the X86 code you generate won’t be able to run because the code for the compiled function does not exit propertly. (But you can still look at the generated assembly code to see whether it looks reasonable.)Next implement enough of the
compile_terminator
function to handle (void) functions that return no results. Similarly, implement enough ofcompile_block
to handle blocks with no instructions. At this point, your compiler should be able to generate working code for an LLVM function like that found inreturnvoid.ll
:define void @main(i64 %argc, i8** %argv) { ret void }
(Note, this isn’t part of the test suite, since the value “returned” to the shell when this program runs isn’t well defined.)
Understand the notion of the
ctxt
type and develop a strategy for storinguid
locals. See the comments in thebackend.ml
file. Implement thecompile_operand
function.Implement the
Binop
case forcompile_insn
(which, if you follow the suggested method of compiling locals, will usecompile_operand
).At this point, you probably want to revisit
compile_fdecl
andcompile_block
to adjust them to deal properly with contexts and non-empty control-flow graphs / blocks.Next go back and implement the rest of the cases for
compile_terminator
. At this point, your compiler should be able to handle functions that returni64
values and that contain simple arithmetic and direct jumps.Implement the translation of
Icmp
incompile_insn
, followed byAlloca
,Load
, andStore
.Next tackle the
Call
instruction. The code you generate must properly handle the System V AMD64 ABI calling conventions, but note that we care only about 64-bit values. After successfully completing this step, your compiler should be able to handle the recursive factorial function definition.Breathe a sigh of relief at how easy it is to implement
Bitcast
, because the target language is untyped.Finally, gather your courage, and implement the
Gep
(getelementptr
) instruction.
3.2.6. Testing and Debugging Strategies¶
Testing and debugging a compiler is quite difficult. There are many correct potential translations of a given source program, and there are many incidental changes (such as the choice of label names) that do not affect the semantics of the generated code. It is also difficult to test parts of the translation independently, since simple inputs may depend on almost all of the compilation pipeline.
The test harness provided by main.ml
gives several ways to assess your
code. See the README.md
file for a full description of the flags.
We have provided a (minimally-featured) parser for LLVMlite code. It
is sufficiently complete to parse the examples in the llprograms
directory, and we expect you to create additional test cases yourself.
For examples of how to use the test driver infrastructure, see the
gradedtests.ml
file.
You may find it helpful to run the LLVMlite code using our reference
interpreter (with the --interpret-ll
flag).
You may also find it helpful to run the LLVMlite code by compiling it
via native clang
(with the --clang
flag).
Note that it is not very useful to directly compare the .s
files
produced by your compiler to those produced by clang
, but the
behavior of the two versions for the same inputs should be the
same.
3.2.7. Graded Test Cases¶
As part of this project, you must post an interesting test case for
the compiler on GitHub discussions. This test case should take the form
of an LLVMlite program file, along with expected outputs (as in our
automated tests). Please, also add this file to the root of your
project with some descriptive name .ll
and the test harness to
studenttests.ml
.
The test case you submit to GitHub will not count if it is too similar to previously-posted tests! Your test should be distinct from prior test cases. (Note that this policy encourages you to submit test cases early!) Tests that stress parts of the language that aren’t well exercised by the provided tests are particularly encouraged.
Note
Your submitted test should be easy to drop in to the testing harness: ideally, it’s a single LLVMlite file plus a small amount of OCaml code for testing outputs.
A test is considered interesting if it involves implementation and manipulation with some non-trivial pointer-based data structures, such as trees, graphs, etc (you can refer to the corresponding class for inspiration), multi-dimensional arrays, or involves elements of functional programming via function pointers.
We will validate these tests against our own implementation of the compiler (and
clang
). A second component of your grade will be determined by how your
compiler fares against the curated test cases submitted by the other groups in the
class.
3.2.8. Grading¶
Projects that do not compile will receive no credit!
Your team’s grade for this project will be based on:
80 Points: the various automated tests that we provide. (Some reserved for online grading)
10 Points: only awarded if your solution passes all automated tests.
5 Points for posting an interesting test case to GitHub. (Graded offline)
5 Points divided among the test cases created by other groups. (Graded offline)